storms of time

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There are eight classes to choose from in Storms of Time. Clicking on the link will take you to the definition of that class. Please also make sure to check the allowed race/class combinations:

Druid
Gladiator
Marauder
Ninja
Shaman
Sorcerer
Warlock
Warrior
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Druid
Druids are the magic wielders who excel in the protective and natural magics. Though not as strong when it comes to offensive magic as other spell casters, their protective auras make them a good companion for a group of adventurers exploring the realms.

Although not the strongest magic wielder in combat, the Druid will be the best
choice when in need of protective spells. A Druid in combination with a Shaman is strongly suggested for players who desire to multi-play spell casters.

Gladiator
Gladiators are those with a death wish who risk a certain death in the arena. That which doesn't kill you will make you stronger, and some of them end up as deadly fighting machines, known to be able to do hazardous damage in the blink of an eye.

Some look down on their boring overdose of hack and slash. Most fear the
cold steel destruction they represent. Gladiators might be difficult for players new to muds due to the fact that they gain most of their strength at higher level and from equipment.

Marauder
The marauder is a dark character which makes use of many skills often deemed improper by the rest of society. They are known to haunt the darkest roads and alleys. The skills of the marauder reflect his way of life, be it sneaking, peeking into others' inventories, picking locks, or attacking from behind with deadly backstabs. It all sprang forth from the dirty city streets.

Though not the strongest fighters Marauders are always useful when there is a lock that needs to be picked, or an item that one wishes to acquire without detection.

Marauders are strongly advised for players new to muds or Storms of Time.

Ninja
Ninjas are the members of the darkest profession, and are generally shunned by the more reputable members of society. They learn the art of killing while unseen, and have developed many skills to allow them to sneak around unseen, and unheard.

Though not the strongest fighters, Ninjas are very likely to finish off where
someone else left off.

Ninjas can become fearful opponents at higher level when multiclassed to
a warrior for enhanced damage to improve their knifing skill.

Shaman
A Shaman is a healer who prefers to fight bare handed. Though not as strong when it comes to offensive magic as other spell casters, their punch will overpower the strongest weapon with ease.

Though not the strongest magic wielder in combat, the Shaman will be the best around when in need of healing or combat enhancing spells.

A Shaman in combination with a fighter is strongly suggested for players who
desire to multi-play.

Sorcerer
Sorcerers are the supreme offensive magic wielders who excel in brute magical destruction. Being weak in the beginning of their lives, they grow stronger once they have mastered their acid blast and trickery cantrips which might scare off most opponents once they hit them.

Though not the best companion when it comes to protective spells, one might
find the Sorcerer quite useful to weaken your foes.

A Sorcerer in combination with a Shaman and a fighter goes along well at the
higher levels for players who desire to multi-play.

Warlock
Warlocks are the most scholarly of the greater schools of magic, and have
spent millenia furthering the knowledge of their guild. As a result, they have at their control some of the most powerful spells in the realms.

Warlocks can bend the fabric of the universe to suit their desires, allowing
them to magically transfer objects and people across vast distances.

Warlocks also study the nature of death, and are capable of giving some form
of twisted life force back into the bodies of the slain, as well as tap into the
life force of other living creatures.

Warrior
A Warrior is the outdoorsman and adventurous free spirit of the times. A self-sufficent person, the warrior is adaptable and can survive in almost any locale. Skilled with weapons and able to utilize some of the finest armor available, a warrior is physically skilled enough to take on most any foe. A warrior typically travels light, but he does have the mighty strength to carry equipment needed in his travels.

Though not as skilled in battle at the higher levels as a Gladiator, the Warrior might be the one with the most deadly skills around.